|Ignore the model's case of "horse face" - the actual|
model doesn't look that bad in person
Looking at her other abilities, it's important to note that she has Pathfinder (often overlooked, but pretty important for a warcaster to have!) and immunity to cold (common for Khador, but it's important against spellslingers like Vayl or if facing another Khador player). Also, Zerkova is a great counter to a spellslinger warcaster/warlock because if she's ever targeted by a spell, that spell suffers -3 RNG and the attacking model takes d6 damage after the spell is resolved! A bit situational, but it's worth considering Zerkova as a 2nd-list caster in case you face someone like Bethayne, Vayl (either version), or some of the Cryx warcasters like Denny or Scaverous.
What makes Zerkova the most interesting, however, are her Arcane Artifacts which let her modify her spells - making her an even more versatile spellslinger. She has 3 effects to choose from, and can only use each one once during her activation. She can reduce the cost of one of her spells by 1, give herself 360 LOS, ignore LOS and Stealth when targeting a model with a spell, or she can give the spell +3 RNG. It's important to note that each ability can only apply to one spell at a time and you can't stack all three abilities on one spell. Even still, these abilities give her loads of flexibility that will make most spellslingers jealous.
Well what spells does she have available? For such a spellslinger, you'd hope to see some "better" spells, but she does have a range of spells to make her an effective toolbox. Banishing Ward is great to keep infantry protected against spells (sense a theme here?) and Watcher is also a great defensive spell that is essentially like pVayl's Dark Sentinel. Naturally, we'll want a beefy warjack to take advantage of this spell, as it's key to Zerkova's survivability. Lastly, we'll see a collection of offensive spells from the simple Razor Wind, to the control spell Influence (fun to cast when it's free!), to the utility spell Twister, and lastly Icy Grip for taking down annoying infantry units with higher-than-average DEF. The last spell on the list is Force Blast and this is a great spell that can also be found on Adeptus Rahn. Force Blast lets us know that we want to have a warjack in someone's face so that we can blast nearby models away. This can be great for clearing charge lanes or even moving behind a target and blasting it towards the rest of the army.
|This guy is great for Watcher|
|Any tier list that includes darkwing duck- I |
mean Gorman di Wulfe - is worth considering!
- Spriggan (9*)
- Marauder (6*)
- Marauder (6*)
- Vanguard (4*)
Greylord Ternion (4)
Gorman di Wulfe (2)
Kayazy Assassins (full, 8)
- Underboss (2)
For each Greylord unit, place one 3" AOE cloud
Add 2" to deployment zone
What we're left with is a solid wall of steel surrounding Zerkova, infantry that are really difficult to kill from range, magic, or melee, and more clouds than a Dave Matthews Band concert. Again, I think this list will do best against Hordes opponents (except for Legion) and Cryx, as Zerkova has answers for a variety of threats, you just have to take advantage of the clouds, movement shenanigans, and denying your opponent the charge or target that they want.