Thursday, October 25, 2012

Road to Templecon 2013: List Building Part 2

Like I said on Monday, now that the Templecon Team Tournament has been confirmed as 50 points, 2 lists, and Divide and Conquer, I have some decisions to make.  I already looked at using pBaldur vs. eBaldur and I'm genuinely torn between the two and will need to playtest the lists thoroughly.  Today, however, I want to look at my other two options to pair up with whichever Baldur I want to take.  Fortunately, the 50 point level means that I have more options to play around with and I'm more motivated to use warlocks that I have a hard time justifying at 35 points.  So which lists am I considering?

Monday, October 22, 2012

Road to Templecon 2013: List Building

 So we have confirmation that the Team Tournament at Templecon will be 2 lists, 50 points, and Divide and Conquer.  Damn.  This is also a bit strange to have such a decision already made without the SR 2013 document available yet, at least as far as I know...  Either way, this is a little disappointing for me because it severely limits my options.  One of the reasons why I was hoping for a 3 list format is it means that you'd be less likely to see the same tournament lists over and over again because players could experiment a bit more and worry less about bad match-ups.  Indeed, I can almost guarantee that every Cryx player will bring Terminus, Cygnar players will bring eHaley, etc.  *Sigh*  Well, let's consider what I'll be bringing.  At least the field will still look a bit different with the addition of colossals/gargantuans and there are a few new warcasters on the field these days, so maybe there will be some variety.

Thursday, October 18, 2012

The "Counter-Punch" playstyle

This article was inspired by a couple of comments exchanged with someone on a Bell of Lost Souls review of the Woldwrath.  I thought that the review was pretty solid (although without much play experience) and I generally like the Warmachine/Hordes writers for BoLS.  In the comments I mentioned my experiences with the Woldwrath for some additional feedback and I had an interesting exchange there discussing Circle's playstyle.  In fact, I've had similar thoughts from reading Lamoron's articles on his experiences with Circle over on his blog.  I've always been interested in Circle and they're my first faction since Mk. II (although it might have been Cygnar if they had released the Firefly model sooner for that eNemo theme list).  I'm not going to suppose that I'm an expert on the faction or that others are incompetent, but the purpose of this article is to try to explain the playstyle of the Circle Orboros and why many find the faction to be so challenging outside of just a handful of warlocks.  I believe the best way to describe this playstyle is something called "Counter-Punch".

Tuesday, October 16, 2012

List Building: pKaya 35 - Griffon

It's been a long time since I've done some list building.  Perhaps it's been because I've been extremely busy.  More likely, it's because I don't have many opportunities to play games as it is and so I don't play around designing lists when I won't be able to test them.  Today I want to share a list I came up with that I want to try with pKaya.  I've always been an outspoken supporter of pKaya (and indeed, a lot of under-appreciated warlocks) and I think the recent release of the Griffon will allow a lot of flexibility for pKaya.  Admittedly, with the recent errata ruling that medium bases cannot use their full range of power attacks against larger bases (throws, locks), the Griffon will have more limited usage in many lists, but I still think he's useful for an assassination tool - especially with pKaya.  Let me share the list and then I'll break it down.

Thursday, October 11, 2012

Recent Games and Reflections

September is the craziest time of year for me.  Coming out of the hibernation period that is the summer and being dropped right into a full boarding school teachers schedule is a bit intense.  Now I remember why I didn't start The Steam-Powered Gamer until October (OMG ALMOST A YEAR OLD!) - I was far too busy in September to do it.  Things are starting to calm down here a bit now 0 well, actually, I think I'm just getting into my groove.  Anyway, I have still been trying to be productive when it comes to Warmahordes stuff and I've managed to get a couple of games in at the local club.  Now that school is back in session some of the regulars have been coming back to the game club so I can at least get a game of Warmahordes in on Friday nights (typically).  That said, 2 games in the month of September is still not that great, but let me outline quickly how those games went.

Wednesday, October 10, 2012

What's next for Privateer Press?

So there has been something brewing over at Privateer Press within the last week or so.  It started with David "DC" Carl mentioning in a Privateer Press Insider post that he wishes he could share what's going on behind the scenes and then on Monday, Tony Konichek shared his trip to Europe where he received the request from the creative and art directors to draw some sketches of the architecture for "Iron Kingdoms reference."  Surely, this could be considered totally innocuous but Privateer Press loves teasing their community and, like I said, DC has already told us that something is going on behind the scenes and Privateer Press has never been known for sitting on their hands.  No, indeed this past year not only did they outdo their past years by releasing Colossals and Gargantuans, but they also put own a card game, a brand new board game (with new IP), created their first mobile list-building and reference app (with admittedly mixed reviews), and revived their Iron Kingdoms role-playing system (with much approval from the role-playing community).  This has me wondering: What's next for Privateer Press?

Tuesday, October 09, 2012

Women in Miniatures Games

It's been almost a month since I last posted an article but I've been spurned into action by a recent article on Bell of Lost Souls about women in wargaming.  More specifically, I've been inspired to write this article because of the comments section for that article.  I've simultaneously been encouraged and saddened by the responses to the article, which only asserted that Warmachine/Hordes has a greater percentage of their demographic as women than other miniatures games.  Actually, I tend to find that Malifaux has more women, but the point that most people at the site took away from the brief question was that Games Workshop games tend to have very few female players.  Larry Vela (the author) asked why that might be, and the responses have been a mix of supportive and highly offensive (not sure if trolling or not).  Interestingly, there was an article written the other day about the same topic in video games only a couple of days ago (link) and the timing cannot be more perfect.  The difference, of course, is that the article I just linked came from a woman's perspective and she answers some common questions posed to women, which I think apply to wargames just as well as they do to video games:
So what should a proper female lead look like? Where do you draw the line between “attractive” and “cheap pandering cheesecake”? Which female leads resonate with women? Which ones repel them? Is it better to have a variable gender protagonist like in Fable II where you can choose a gender that basically doesn’t matter, or is it better to have a protagonist with a specifically crafted character? What genres of action-type badassery are most attractive to females, and would make a good starting point for a developer looking to court a female audience?
These are all great questions and I'd like to discuss a brief look into two games and address the question of why we don't see as many women playing miniatures games, and those that do seem to play particular game systems over others.

Monday, October 08, 2012

New Poll: Sexiest [female] Warlock

So I'm still alive!  I've been distracted by a combination of work and Borderlands 2, but I'm still alive.  I've been taking a hiatus of sorts from Warmachine/Hordes for a little while and part of that is because I don't have as many opportunities to play games anymore because summer vacation is over and I'm wayyyy over on mileage for my lease.  My hope is that my fiancee's new car will help take the pressure off of my mileage so I can still play some games, but finances are quite tight with the wedding coming up one year from yesterday (OMGOMGOMG!)

Anyway, today I'll ease back into things by analyzing the last poll which asked which was the sexiest [female] warcaster!  This next month the poll will be the sexiest [female] warlock, so make sure you place your vote up there!  Stay tuned for a special article tomorrow on women in gaming - a topic which has come to the forefront in gaming in the past week or so.  My goal is to return to a full daily schedule of articles but after being away from it for so long, I'm not sure I'll be able to do so.  There's no shortage of topics for me to discuss, but time is the biggest issue.  I digress.  Let's talk about some sexy warcasters!

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