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Showing posts with label meta. Show all posts
Showing posts with label meta. Show all posts
Monday, September 17, 2012
Editorial: Shifting the Metagame
This article has been on my mind for some time now. If you have not already seen it, I recommend familiarizing yourself with the concept of 'Imperfect Balance', which is mentioned in the video found here. This video has been a big topic of conversation in the miniatures gaming community because there is a certain sci-fi miniatures game which is notorious for its balance issues and the very vocal fanbase which complains about it. Today I want to use this topic as a point of difference between certain miniatures games and the design strategy outlined by this idea of 'Imperfect Balance'.
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