So for the last 5 weeks my local game club has been running a Warmachine/Hordes League that has been escalating. While it took some ideas from the Privateer Press Journeyman League, it had very different and separate rules for it. It was really simple: you received 3 points for a victory, 1 point for a loss, and -1 if you didn't get a game in for that one week, and each person could only submit 2 game results per week (max). This week is the last week of the league and when I was in there on Friday I felt some real malaise about the end of the League since the player at the top had such a huge lead over everyone else (he had 10 points more than I did) and with only 2 games allowed, there's almost no incentive for anyone to play anymore. This got me thinking about the goals behind these escalation leagues and the goals behind them. With those goals in mind, might there be, perhaps, a better way of doing it? And thus, I propose: The Gentleman's League! But first, some background.
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Showing posts with label League. Show all posts
Showing posts with label League. Show all posts
Tuesday, May 29, 2012
Wednesday, May 02, 2012
Warmachine League Escalation
I guess technically the League that I'm in is an Escalation League, but the club isn't calling it that. Either way, each week is one round and the League will last a total of 6 rounds, with two rounds at each of 3 different point levels: 15, 25, and 35. We're only allowed 2 warcasters to use throughout the event, so after some thinking I've narrowed my two choices down to Constance Blaze and Jeremiah Kraye. Today I want to share my plans for escalating both of my lists for each of these warcasters up to the 25 and 35 points levels and what my game plan is. I've spent far too long with just the theory of playing Cygnar and it's time I test my theory on the actual table!
Monday, April 30, 2012
Warmachine League - End of Week 1
Week
1 of the local Warmachine League has been completed. While it was
originally quite stressful for me because I couldn't get a game in all
week, I finally did get some games in on Friday and I can make at least
one conclusion: the Harbinger of Menoth is a real witch. While I'm well
aware of her tricks and shenanigans, she's really difficult to deal
with at 15 points and my games on Friday were both against her. While I
should go easier on myself because these were my first two games with
my Morrowan force, I made some silly mistakes in the first game and I
lost the last game on a technicality (the store was closing and we ran
out of time). I want to start today by sharing my experiences in these
two games first and then I'll share my list for week two.
Monday, April 23, 2012
Local Warmachine/Hordes League - Week 1
The LGS that I've been frequenting is just starting a 6 week League starting today and I'm intrigued to see what will come out of it. It's roughly based on the Journeyman League rules but with some interesting twists that have had me thinking pretty much all day on Saturday about what I should bring to the event. Unfortunately (at least in my opinion), a greater emphasis is placed on winning games in this league instead of just playing, so it means that I have to make sure that I bring my A-game. This means, though, that I'm less inclined to try something different because I'll basically be penalized for playing with a list that will result in a couple of losses. Oh well. Let me share with you the league rules and run through what I was thinking all day on Saturday, preparing for this League.
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