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Showing posts with label Circle of Orboros. Show all posts
Showing posts with label Circle of Orboros. Show all posts

Monday, April 01, 2013

Thinking Cap: Reeves of Orboros

I know what you're thinking. Anyone who's played with Circle has probably looked at Reeves, thought they were neat and then laughed when they saw the cost of the unit. Furthermore, anyone who's actually played with the unit will probably even agree that they are difficult to use effectively at best or lackluster at worst. They have some neat tricks with War Wolves but the synergy can be a bit off (if a War Wolf charges a target that you shot at, you'll have a hard time shooting that same target again to get another War Wolf in there to trigger Gang Fighter). Indeed, even the UA doesn't seem to offer much as Ranked Attacks is not as helpful when a ranged unit is the one that has the ability. To top it all off, they're pricey and if you really want to max out all of their synergies you're looking at 17 points (full unit + UA, 3 War Wolves, and the Reeve Hunter). That's a lot of points for a bunch of models which will still have a hard time. So I got to thinking and I may have found someone who could make them far more effective: epic Morvahna.

Monday, April 16, 2012

4/15/12 Tournament Results

I had mentioned on here in passing that there was a tournament yesterday at the Hobbytown USA in New Milford, CT.  I've been frequenting the club a lot lately because a) it's relatively close to where I live and b) everyone there is really cool!  When I had originally moved to CT, I tried frequenting a club in Torrington but while they had a reasonably good stock of models, the people there were quite insular and mostly just played 40k.  I wish that Hobbytown carried more Warmachine/Hordes product, but I imagine that as more people get into the game and place orders, that could change.  But I digress.  The tournament yesterday was pretty fun and while there were only 6 of us present, it was good to get some games in with my Circle.  First, let me share a couple of pictures from the event!

Wednesday, March 28, 2012

Steamroller Prep: Scenarios

There is a 35 point "Steamroller" (because there's no Press Ganger yet) tournament at my LGS coming up on April 15th that I plan on attending.  Since I really enjoy the process of planning for tournaments, I figured that I would take this opportunity to use my own preparation as an example for others when faced with a similar situation.  I'm pretty excited about this tournament as it's the first in which I will be participating in this area and it'll be a great opportunity for me to get a few games in and meet some of the locals!  Let me share with you my thoughts and process of preparing for just such an event.

Thursday, October 27, 2011

Wednesday Game Night: A Tale of Learning


This is Kent: Beautful! ... but rural
So this past summer I moved from my comfortable existence in Waltham, MA to Kent, CT.  If you are not aware, Kent is pretty much the middle of nowhere.  Don't get me wrong!  It's a great community and the school is wonderful, but it has severely limited my gaming experiences as I no longer can drive out the the LGS to play some games.  One of the big "cons" to moving out here was the fact that I would likely be too far away from a good game store and I would be left with no way of dealing with my stress.  I. Need. To.  GAME!  What was I ever going to do!?

Wednesday, October 26, 2011

List Building: Mohsar (50 points)

I have been checking the poll the past couple of days, making sure that I am able to create a representative article for each category by the end of the week.  Without my blog being up and running for more than a week there are already a bunch of votes for some list building articles, so I am happy to oblige!

I have been toying around with the idea of starting Mohsar for some time.  The one thing that has always been an obstacle for me is where to actually go with him.  He has so many (6) spells at his disposal, and a whopping 4 of them are unique only to him (Crevasse, Sands of Fate, Pillar of Salt, Sunhammer)!  What makes it even more frustrating is that he has a great infantry clearing spell (Crevasse), he has the best teleporting spell in the game (Sands of Fate), an awesome offensive upkeep that can be cycled well (Curse of Shadows), and a subtle-but-awesome board control spell (Pillar of Salt).

Monday, October 24, 2011

Army Showcase: Sticks and Stones

My big stone constructs! The Woldguardian is my fave
When I first thought about playing Warmachine/Hordes, I looked through all of the different models of the factions on the Privateer Press website.  At the time, the group of gamers at the Local Game Store were mostly playing 40k, so I wanted to start small and cheap, just to get a 25-35 point army just to have something different to play.  I saw the models for the Woldwarden and Megalith and thought that they were pretty neat.  I've always loved druids and the idea of animated trees, and this was pretty close.

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