Thursday, October 25, 2012
Monday, October 22, 2012
Thursday, October 18, 2012
This article was inspired by a couple of comments exchanged with someone on a Bell of Lost Souls review of the Woldwrath. I thought that the review was pretty solid (although without much play experience) and I generally like the Warmachine/Hordes writers for BoLS. In the comments I mentioned my experiences with the Woldwrath for some additional feedback and I had an interesting exchange there discussing Circle's playstyle. In fact, I've had similar thoughts from reading Lamoron's articles on his experiences with Circle over on his blog. I've always been interested in Circle and they're my first faction since Mk. II (although it might have been Cygnar if they had released the Firefly model sooner for that eNemo theme list). I'm not going to suppose that I'm an expert on the faction or that others are incompetent, but the purpose of this article is to try to explain the playstyle of the Circle Orboros and why many find the faction to be so challenging outside of just a handful of warlocks. I believe the best way to describe this playstyle is something called "Counter-Punch".
Tuesday, October 16, 2012
Thursday, October 11, 2012
Wednesday, October 10, 2012
So there has been something brewing over at Privateer Press within the last week or so. It started with David "DC" Carl mentioning in a Privateer Press Insider post that he wishes he could share what's going on behind the scenes and then on Monday, Tony Konichek shared his trip to Europe where he received the request from the creative and art directors to draw some sketches of the architecture for "Iron Kingdoms reference." Surely, this could be considered totally innocuous but Privateer Press loves teasing their community and, like I said, DC has already told us that something is going on behind the scenes and Privateer Press has never been known for sitting on their hands. No, indeed this past year not only did they outdo their past years by releasing Colossals and Gargantuans, but they also put own a card game, a brand new board game (with new IP), created their first mobile list-building and reference app (with admittedly mixed reviews), and revived their Iron Kingdoms role-playing system (with much approval from the role-playing community). This has me wondering: What's next for Privateer Press?
Tuesday, October 09, 2012
It's been almost a month since I last posted an article but I've been spurned into action by a recent article on Bell of Lost Souls about women in wargaming. More specifically, I've been inspired to write this article because of the comments section for that article. I've simultaneously been encouraged and saddened by the responses to the article, which only asserted that Warmachine/Hordes has a greater percentage of their demographic as women than other miniatures games. Actually, I tend to find that Malifaux has more women, but the point that most people at the site took away from the brief question was that Games Workshop games tend to have very few female players. Larry Vela (the author) asked why that might be, and the responses have been a mix of supportive and highly offensive (not sure if trolling or not). Interestingly, there was an article written the other day about the same topic in video games only a couple of days ago (link) and the timing cannot be more perfect. The difference, of course, is that the article I just linked came from a woman's perspective and she answers some common questions posed to women, which I think apply to wargames just as well as they do to video games:
So what should a proper female lead look like? Where do you draw the line between “attractive” and “cheap pandering cheesecake”? Which female leads resonate with women? Which ones repel them? Is it better to have a variable gender protagonist like in Fable II where you can choose a gender that basically doesn’t matter, or is it better to have a protagonist with a specifically crafted character? What genres of action-type badassery are most attractive to females, and would make a good starting point for a developer looking to court a female audience?These are all great questions and I'd like to discuss a brief look into two games and address the question of why we don't see as many women playing miniatures games, and those that do seem to play particular game systems over others.
Monday, October 08, 2012
Anyway, today I'll ease back into things by analyzing the last poll which asked which was the sexiest [female] warcaster! This next month the poll will be the sexiest [female] warlock, so make sure you place your vote up there! Stay tuned for a special article tomorrow on women in gaming - a topic which has come to the forefront in gaming in the past week or so. My goal is to return to a full daily schedule of articles but after being away from it for so long, I'm not sure I'll be able to do so. There's no shortage of topics for me to discuss, but time is the biggest issue. I digress. Let's talk about some sexy warcasters!