Thursday, March 29, 2012
Wednesday, March 28, 2012
Tuesday, March 27, 2012
I do need to add: I have not played the game yet, I have only played the demo and for various reasons that I will not go into now, I have not purchased Mass Effect 3 yet and so I'm only vaguely aware of what the ending of the game actually looks like. What I do want to write about, however, is a response to this:
To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare
Monday, March 26, 2012
Friday, March 23, 2012
battle report for my first time playing Fiona. It was a lot of fun and was a really close game considering that I was matched up against eHaley, who is traditionally considered a top-tier warcaster for Cygnar. While there was a couple 'Oops' moments we realized after the game where both me and my opponent forgot some rules (that you can't headbutt a larger base, Storm Striders have 360 LOS, etc.) the dice were really on my side and I shouldn't have won. Even still, the experience itself was valuable and I was able to reflect on the list as a whole and how to use it in the future. So now I'd like to debrief the battle report and reflect back on what I learned from the experience.
Thursday, March 22, 2012
I finally got a game in with Fiona the Black! I've had the model for over a year but I've finally had the opportunity to play a game with her, after all of the list-building I've been doing. It was against a friend of mine and he has been playing around with the list he brought but he admittedly jumps around between armies fairly often (it's a local joke that we all buy his stuff on clearance). This was the first time that I have played with Fiona and I had a really bad match-up against me, but my army performed quite admirably. Without further ado, I will share the two lists and then as close as I can to a blow-by-blow of the battle.
Tuesday, March 20, 2012
I've always been supportive of the "underdog", regardless of game or genre. This affiliation of mine with the under appreciated could be seen as a fault occasionally, but I see it as an advantage. Regardless of what game you play (miniatures or otherwise) the player base is always capable of discovering the most 'optimal' tools at their disposal, it's part of being human and wanting to win. I believe, however, that trying to make units or models which are generally considered 'sub-optimal' is a great exercise for a number of reasons which I wish to share with you all. Today I'll discuss the benefits of playing with these underdogs and what you should be looking for in order to make them work. Tomorrow, in Part 2, I'll discuss some of the most under-appreciated underdog models/units and reasons why you should reconsider trying them out and making them work for you.
Thursday, March 15, 2012
Wednesday, March 14, 2012
While this has been out for a few days now, I'm surprised at the number of people who have not noticed this. Privateer Press has been making inroads into all kinds of major gaming events and Adepticon (traditionally 40k focused) has been one of their battlegrounds. Last year they showed up with the awesome Corvus board with the waterfront and fog effects, blowing some people away. This year there is work on a mountain pass battle between Khador and Trollbloods. What's interesting about the board is what you'll see in the planning pictures and labels.
Tuesday, March 13, 2012
Monday, March 12, 2012
I posted my pseudo battle report the other day on my first game with Cryx and my first game with the pSkarre Ships in the Night theme list. It was a fun game but I also learned a lot about the list. I also made an error during the game: I assumed that if a warjack could get focus via a warwitch siren, that it could still spend that focus even with a busted cortex. While this ended up helping me put some damage on Durgen, seeing as I won by scenario, I don't feel like a complete jerk. Part of the reason why I played with my particular list, however, was due to a lack of models and so now I want to reflect on an updated list based on the suggestions and my experience with the list the other day.
Saturday, March 10, 2012
Wednesday, March 07, 2012
Today I want to share something that’s a bit old but good fun. About two years ago, before I really started playing Warmachine/Hordes, I was still playing Warhammer 40k fairly regularly. The crowd at my local game store was fairly strong but some grumbling had begun to creep into the community – people were starting to become a little unhappy and bored with the armies regularly seen at events like tournaments. My friend, Jon, and I came up with an interesting and fun idea: what if we had a tournament where winning didn’t matter? I’m not just talking about including “Comp” or Composition scores on army construction (still a controversy in the 40k community), but winning legitimately did not determine the winners of the tournament. It was a radical idea and some in the community didn’t like the thought of having a community where winning didn’t matter. Really, who blames them? What’s the point of a tournament otherwise? Me and Jon were convinced that this could work and actually be quite fun, however, and thus, the Gentlman’s Tournament was born!
Monday, March 05, 2012
Friday, March 02, 2012
your own votes show)? Let's take a look at what the Road Hog offers the farrow and how each warlock might take advantage of its abilities.
Thursday, March 01, 2012
Today is March 1st and it's time to take a look at our old poll and introduce a new one! I like adding polls because they let us all see how some of us in the community are feeling on certain issues or events. So I've had the previous poll up since the end of Templecon, asking: Which Warmachine/Hordes Faction needs 'fixing' the most? Most of the responses were not terribly surprising, but I intentionally left the definition of 'fixing' up to you, the voter, as some factions might need to be fixed in a positive (made better) or negative (needs nerfing) way. Indeed we have some interesting results, so let's take a look at them!